These posts will probably thin out sooner or later: at the moment I'm using them as a kind of box-tick for the elements of the mod I've completed/got stuck into. It's actually really handy to make it feel more a genuine work in progress, and definitely not just procrastination (or so I tell myself).
The main villain of Awakened is Archmancer Vaxis (that's not a spoiler, it's affirmed from the start) who I'm planning to give a few cutscenes. It's a tricky choice, 'cause I know it results in the player knowing things that the PC just shouldn't, but how are you meant to give your bad guy a decent character if you never see him until the final battle?
With Vaxis I wanted to make something kinda different- a bad guy who's not so much pure evil as possessed by a single all-conquering emotion, a man who wants to put a certain circumstance right, whatever the cost to him or to the world.
And like so many bad guys, he's bald.
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