Sunday 27 April 2008

Stasis




One of the central conceits of Awakened is the use of stasis...that is, that the PC has been trapped and locked into his or her own subconscious for an indeterminate amount of time. The PC's friends and family may have died...and his or her formidable reputation has all but been forgotten.


The opening sequence involves the PC escaping (with the help of a certain halfling assassin) the pocket plane belonging to the semi-deranged Red Wizard Eli Andlin. If he or she has any interest, the PC can also discover some interesting hints about the module's plot.


I had some trouble with the labs, partly because most of the scientific-looking equipment on the toolset's from the Slumbering Coven stuff, which I used almost to excess (see photo). And then there was the temptation to fill it all up with bookshelf upon bookshelf. Sigh...

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